Problem
Intro
Practicing unconventional visual design
JMARS data is too complicated
As an assignment for a graduate course called Interface Aesthetics, I designed WAV—a connected wearable device and mobile application. The main focus of this project is a high fidelity mobile UI mock-up, but I also created a brand guide and device mock-ups to establish brand identity.
The goal of the device is to detect a person’s stress. The mobile UI visualizes stress level and provides an intervention to help the person relax.
My goal for this project was to avoid using standard UI design practices and instead provide user’s with information in a more intuitive and abstract way. Rather than using typical UI text and buttons, I wanted to visualize stress in a way that could immediately resonate with a person—quicker than reading an output graph or number.